Example 2

 



Nintendo, Paper Mario: The Origami King, July 2020

https://www.nintendo.com/store/products/paper-mario-the-origami-king-switch/

    The pictures I found are excellent examples of how flat design contrast with the 3D style in-game. These images provide a clear visual difference between flat design and 3D design in the context of the Paper Mario: The Origami King game. The use of a consistent character and setting in both images helps to highlight the differences in design style while also emphasizing the game's unique visual style. The flat design style is consistent with the paper and cardboard theme of the game, while the 3D design style adds a sense of depth and realism that is not present in the flat design.

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